Import yimWork

Class yimBox2DWorld
	Field physScale:Float = 1.0
	
	Method New(engine:yimEngine, gravX:Float, gravY:Float)

		
	End
	
	Method Update()

	End
	
	Method Render()

	End
	
	Method Reset()

	End
	
	Method SetDebugDraw(torf:Bool)

	End
	
	Method SetPhysRate(rate:Float)

	End
	
	Method SetPhysScale(sca:Float)

	End
	
	Method SetGravity(x:Float, y:Float)

	End
	
	Method GetBodyCount:Int()
		Return 0
	End
	
	Method GetJointCount:Int()
		Return 0
	End
	
End

Class yimBox2DBody
	
	Method GetPosition:yimVec2D()
		Return New yimVec2D(0, 0)
	End
	
	Method GetAngle:Float()
		Return 0
	End
End

Class yimBox2DJoint
	
End